Evolution Game #1
Posted: Fri Nov 15, 2019 5:24 pm
Welcome to the new MSPAF's very first Evolution Game!
Somewhere, on a small, earth-like planet, orbiting an old, orange star, evolution rocks its sandy shores. This planet has no name, as no sentience has arisen to name it, and all these millions of years have only given birth to small, strange creatures in the brackish shores. It is by your hands that these creatures will be given shape, form, and purpose - via the Darwinian needs of EVOLUTION!
Here are the rules.
1: Pick a creature. Any creature is fair game, even past evolutions -- don't be afraid to make branches off of old creatures! At least, not until an extinction event occurs.
2: Open up MS Paint. Add a small feature to the creature. Nothing gigantic. You won't be going from blind-to-eyes in an instant, but you can try to strive for eye-spots over a couple of posts, for example.
3: SAVE AS PNG OR I'LL KILL YOU
4: Upload and post, with an explanation of your change. Remember that not all changes are necessarily positive! Evolution often works in strange ways.
I will now present to you the three creatively named creatures, starting off, that our guiding hands will... Uh. Guide.
Fragile, slug-like, and squishy, the Krawl is a scavenger that rolls itself along the blue sands of the ocean floor in search of corpse materials to eat. It uses its three flagella-like pseudopods to take organic matter and press it into its feed hole, whereupon its entire body works to digest -- it has no differentiated organs, and only two limber antennae for sensory input. About 2 cm at max length.
The Scut are crustacean-like filter feeders with soft insides and a firm exoskeleton, open just enough to allow smaller planktonoids and microbes to filter into its gullet. While capable of moving, most scut prefer to sit entirely in place to conserve precious energy. They possess microscopic feelers at the bottoms of their legs, used only for maneuvering into the most stable position, and no sensory organs otherwise. About 1.5 cm at max length.
The Wawe are the closest thing the primordial oceans have to a predator, utilizing whip-like flagella and sinuous, twisting motions to propel themselves through the water at high speeds. They prefer to eat Krawl, typically by knocking them over via ramming and then piercing the other animal with their pointed, protruding proboscis. They intake oxygen through their probosci as well, and are the only animal in the primordial oceans that requires breathing to fuel their somewhat-complex organs, including rudimentary eyespots for capturing motion (but not light or color).
The ocean floors are carpeted in pebble-y light blue sands, with this particular part of the ocean also dominated by rocky outcroppings yet to be worn down by the passage of time. The other animals too small to mention are small microbes similar to plankton or lichen. Light levels are lower compared to earth, due to the softer lit sun.
Well? What are you waiting for? Go grab a picture and let's start evolving!
Somewhere, on a small, earth-like planet, orbiting an old, orange star, evolution rocks its sandy shores. This planet has no name, as no sentience has arisen to name it, and all these millions of years have only given birth to small, strange creatures in the brackish shores. It is by your hands that these creatures will be given shape, form, and purpose - via the Darwinian needs of EVOLUTION!
Here are the rules.
1: Pick a creature. Any creature is fair game, even past evolutions -- don't be afraid to make branches off of old creatures! At least, not until an extinction event occurs.
2: Open up MS Paint. Add a small feature to the creature. Nothing gigantic. You won't be going from blind-to-eyes in an instant, but you can try to strive for eye-spots over a couple of posts, for example.
3: SAVE AS PNG OR I'LL KILL YOU
4: Upload and post, with an explanation of your change. Remember that not all changes are necessarily positive! Evolution often works in strange ways.
I will now present to you the three creatively named creatures, starting off, that our guiding hands will... Uh. Guide.
Fragile, slug-like, and squishy, the Krawl is a scavenger that rolls itself along the blue sands of the ocean floor in search of corpse materials to eat. It uses its three flagella-like pseudopods to take organic matter and press it into its feed hole, whereupon its entire body works to digest -- it has no differentiated organs, and only two limber antennae for sensory input. About 2 cm at max length.
The Scut are crustacean-like filter feeders with soft insides and a firm exoskeleton, open just enough to allow smaller planktonoids and microbes to filter into its gullet. While capable of moving, most scut prefer to sit entirely in place to conserve precious energy. They possess microscopic feelers at the bottoms of their legs, used only for maneuvering into the most stable position, and no sensory organs otherwise. About 1.5 cm at max length.
The Wawe are the closest thing the primordial oceans have to a predator, utilizing whip-like flagella and sinuous, twisting motions to propel themselves through the water at high speeds. They prefer to eat Krawl, typically by knocking them over via ramming and then piercing the other animal with their pointed, protruding proboscis. They intake oxygen through their probosci as well, and are the only animal in the primordial oceans that requires breathing to fuel their somewhat-complex organs, including rudimentary eyespots for capturing motion (but not light or color).
The ocean floors are carpeted in pebble-y light blue sands, with this particular part of the ocean also dominated by rocky outcroppings yet to be worn down by the passage of time. The other animals too small to mention are small microbes similar to plankton or lichen. Light levels are lower compared to earth, due to the softer lit sun.
Well? What are you waiting for? Go grab a picture and let's start evolving!